William Gallo - Character Artist
1468 Paramount Drive Apt 8B
Huntsville, AL 35806
P:407.446.1291
www.xerious3d.com
willgallo@xerious3d.com

Objective:
Continue developing my skills as an artist with in a game industry environment and
share the knowledge with team members along the way

Sofrtware Proficiency:

Maya
Zbrush 3.5R3
Mudbox
Photoshop
Xnormal
Unreal Engine 3

Skillsets:

-3d Sculpting from reference and/or concepts
-High Polygon Character, Creature, and Hard surface Modeling
-High Poly to Low Polygon Normal, and AO next-gen map baking
-Photo Reference texturing and/or Hand painted texturing
-Clear understanding of animation to facilitate with proper edgeflow
-Figure drawing, storyboarding, painting, concept art
-Bilingual and enjoy working in a collaborative environment

Work Experience:

America's Army - 3d Artist
November 2008 - Present
Huntsville, AL
-Sculpting High Polygon Characters and Props for next-gen Low polygon Normal/AO map baking
-Modeling Low res Polygon Character and Props for Unreal 2.0 - Unreal 3.0 projects
-Texturing Low res Polygon Character and Props
-Asset implentation for Unreal 3.0 projects including collisions and Material set ups
-Work closely with Animators to deliver proper edge flow needs for models based on projects

Education:

Full Sail University
Winter Park, FL
Bachelors of Science Degree in Computer Animation
May 2006 - Apr 2008